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AI Insights · Timothy · July 2021

Top 5 PVP Games Performance on Unified Platform in Germany for Q2 2021

Discover the performance trends of the top 5 PVP games in Germany during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 PVP Games Performance on Unified Platform in Germany for Q2 2021

In the second quarter of 2021, the top 5 PVP games on a unified platform in Germany showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Bridge Race from SUPERSONIC STUDIOS LTD saw a remarkable increase in weekly revenue, starting at a modest $7 and peaking at $331K in early June. Weekly downloads were strong, with a peak of approximately 92K in late April, though they tapered off to around 42K by the end of June. Weekly active users followed a similar trend, peaking at 182K in late April and stabilizing around 118K towards the end of the quarter.

Roblox by Roblox Corporation maintained significant weekly revenue, fluctuating between $431K and $840K throughout the quarter. Weekly downloads remained relatively stable, averaging around 50K, with a slight dip towards the end of June. Active users consistently hovered around the 1.8M mark, peaking at 1.9M in the final week of June.

Clash Royale from Supercell experienced a substantial increase in weekly revenue, reaching a high of approximately $1.36M in early June. Downloads showed a steady rise, peaking at around 68K in the same period. Weekly active users also grew significantly, from 1.2M at the end of March to over 3M by the end of June.

Brawl Stars, another title from Supercell, saw fluctuating weekly revenue, with a peak of $1.22M in late April and another surge to $1.15M in late June. Downloads varied, peaking at around 51K mid-June. Active users remained strong, averaging around 1.4M to 1.5M throughout the quarter.

Lastly, Hero Wars: Alliance RPG by Nexters Global LTD showed consistent weekly revenue, peaking at around $423K in early May. Weekly downloads were highest in early April, reaching approximately 74K, before declining to about 22K by the end of June. Active users saw a steady decline from 107K in early April to around 65K by late June.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021